Battlefield 1 utannonseras – släppdatum och trailer

Igår fick vi en teaser som antydde att ”nästa Battlefield” skulle komma att utspela sig under det första världskriget, och när spelet nu utannonserats visar det sig också att det stämmer. Nästa del i serien heter Battlefield 1, alltså precis som alla rykten sa timmarna innan utannonseringen.

Battlefield 1 utvecklas självfallet med Dice-motorn Frostbite 3, och det släpps till Playstation 4, Xbox One och PC den 21 oktober.

Nedan ser ni den första trailern, och vi får se allt från zeppelinare till hästar och pansarvagnar. Vad tycker du om att Battlefield-serien tar sig ann det första världskriget?

Uppsnacket inför världspremiären av Battlefield 5 har börjat

Ikväll klockan 22.00 kommer Electronic Arts och Dice att avtäcka sitt Battlefield 5, eller vad nästa del i serien nu kommer att heta. Igår fick vi en snabb teaser för spelet som skulle kunna hinta om att skådeplatsen blir första världskriget. Nu har uppsnacket inför avtäckningen börjat.

Sändningen har redan startat på Battlefields officiella Twitch-kanal, och nu presenteras seriens historia.

https://player.twitch.tv/?channel=battlefield

Första Battlefield-teasern – blixtsnabb titt på grafikmotorn

Under den förra veckan berättade Electronic Arts och Dice att de ämnar att avslöja nästa Battlefield-spel imorgon, den 6 maj. Klockan 22.00 är det dags, svensk tid, och inför avtäckningen får vi en snabb tjuvtitt.

I en snabb teaser-video får vi se hur en soldat höjer blicken. Vi får en snabb aptitretare inför morgondagen när videon visar upp material från grafikmotorn.

Är det bara jag som tycker att det doftar lite som första världskriget?

Star Wars Battlefront – majuppdateringen släppt

Electronic Arts och Dice har släppt lös den stora majuppdateringen för Star Wars: Battlefront, lagom passande till ”May the Fourth”-dagen.

Den här gången handlar det inte om några nya kartor eller spellägen som de tre tidigare stora uppdateringarna har gjort, utan istället får vi välkomna justeringar och balanseringar.

Nedan ser ni en lista över alla uppdateringar som majuppdateringen erbjuder.

General:
• Added a system which allow players to see if an enemy currently has a charge card active by adding an icon above the enemies’ health bar.
• PC: Made it so that combat roll triggers on press, and not on release.
• PC: Pressing enter will now open the chat channel.
• Vehicles: Resolved an issue which would make players invincible after attempting to enter a vehicle.
• Vehicles: A timer has been added to Imperials exiting vehicles. Before they could instantly leave certain vehicles.
• Vehicles: Increased the time to enter a speeder bike from 0.3 to 0.5s.
• Combat Roll: Performing a melee attack at the same time as a combat roll will no longer break the animation.
• Combat Roll: Resolved an issue in which players couldn’t see another player performing a combat roll.
• Combat Roll: There’s now a 1.5s cooldown.
• Deluxe Edition: Resolved an issue in which the upgraded version of Ion Torpedo was awarded instead of the regular version.
• General: Various tweaks to the auto balance and matchmaking systems.
• General: Updated various error messages used in game.
• General: Updated the localization to resolve various text bugs.
• General: Resolved various clipping issues.

Stability:
• Disconnect: Fixed an issue in which players were getting disconnected after observing another players profile in the social hub while playing In game.
• Disconnect: Pressing the up arrow in the private match lobby would cause players to disconnect to the menu if they hadn’t visited the game modes screen.
• Crash: The player will no longer crash when observing the Shadow Trooper diorama figurine.
• Crash: Resolved a rare crash issue which could occur if a player joined another server while waiting in the in-game lobby.
• Crash: Resolved a crash issue which could occur when reaching max rank and getting to the End of Round screen.

User Interface:
• UI: The issue with score and credits being displayed as 0 = 0, has been resolved. Now the correct amount of score and credits obtained will now be displayed in the End of Round flow.
• UI: Resolved an issue which would occur when a player is Rank 60, but the End of Round flow would display the rank as 59.This also resolves other various desync issues with stats.
• UI: Soldiers heads aren’t obstructed anymore in the appearance menu by the unlock price.
• UI: Removed a blur effect that was present over the soldier in the deployment screen on certain levels.
• UI: The kill card will now show which trait card the enemy currently has equipped.

Weapons and Star Cards
• Personal Shield: Players can now use the shield at the same time as the Jump pack.
• Personal Shield: Players can now swap weapons at the same time as the shield is active.
• Charge Cards: The duration timer would be decreased by half when standing close to the shipment in the game mode Extraction. Now it’s only the charge card cooldown that is decreased by half when standing close to the shipment.
• Dioxis Grenade: Added a new scoring event for when you deal damage.
• Dioxis Grenade: Now the player will not be able to inflict self-damage when throwing a Dioxis Grenade next to a vehicle and then entering it.
• Dioxis Grenade: Increased the inner radius from 3 to 4m.
• Dioxis Grenade: Increased damage ticks. Increased inner radius damage from 6 to 7. Outer radius damage increased from 4 to 5. A total of 12 health will be dealt each tick when standing in the inner radius.
• DLT-19X: Removed a moment penalty that would occur when zooming in.
• DT-12: Raised rate of fire from 180 to 220.
• Relby-V10: Raised max damage from 24 to 25.
• RT-97C: Lowered weapon sway, Min 0.25 to 0.2, Max 2 to 1.5.
• Blaster Cannon: Increased inner explosion radius from 1 to 1.5m and the outer explosion radius from 1.5 to 2.5m.
• Blaster Cannon: Increased explosion damage from 25 to 34.
• Active Cooling: Made the fields slightly wider to make it easier even on the harder levels
• Ion Detonator: Will explode on impact instead of after a delay.
• Ion Detonator: Lowered inner explosion radius from 6 to 2m and the outer explosion radius from 7 to 4m.
• Ion Detonator: Lowered the damage multiplier towards soldiers from 0.5X to 0.4X.

Heroes:
• UI: Hostile orbital strikes will no longer appear in the blue color while playing as a hero. Now a red color is used.
• Darth Vader: Players killed by Darth Vader’s deflection will now correctly see his image in the kill card.
• Darth Vader: Players who are currently being choked will not be able to interact with ingame objects, such as uplinks.
• Darth Vader: Increased the damage output on Darth Vader’s Force Choke ability. It also now removes the effect of Adrenaline Stim.
• Leia: Trooper Bane ability will now pass through shields.
• Greedo & Nien Nunb: Other players are now unable to spawn on them when they are being attacked.
• Greedo: Resolved an issue in the UI for the confidence ability which didn’t update correctly once the confidence decreases.
• Greedo: Changed Confidence 1 damage multiplier from 1.4 to 1.3. Confidence 2 damage multiplier from 1.9 to 1.7. Confidence 3 damage multiplier from 2.8 to 2.4
• Nien Nunb: Increased Proximity mine cooldown from 8 to 9s
• Nien Nunb: Decreased Rapid Pulse Canon damage multiplier to AT-AT from 150% to 100%
• Nien Nunb: Increased turret Lock Time from 0.8 to 1
• Nien Nunb: Increased Turret Unlocking Time from 0.2 to 0.25
• Nien Nunb: Decreased Augmented Turret damage from 22 to 20
• Nien Nunb: Decreased Turret damage from 15 to 14
• Luke: Increased Health from 925 to 1050
• Luke: Increased Blocking time from 4 to 6s

Game Modes:
• Outer Rim: Increased the frequency of Extraction being played in the Outer Rim playlist from 50% to 75%. Two rounds of Extraction will now be played every other round.
• Hero Hunt: Resolved the issues which allowed there to be two heroes at the same time.
• Hero Hunt: Resolved a rare issue in which the interface would not appear after spawning in as a Hero in Hero Hunt.
• Hero Hunt: Removed the hero selection wheel. Now only showing the score and appointing the top damage dealer to become the next hero.
• Heroes Vs Villains: Decreased rounds required to win from 5 to 3 rounds if played in the Outer Rim playlist
• Heroes Vs Villains: Decreased time until first round starts from 60 to 30 seconds
• Heroes Vs Villains: Decreased time between round end and next one begins from 30 to 10 seconds
• Fighter Squadron: Resolved an issue in which you could spawn in to a different vehicle type in Fighter Squadron if you deploy in exactly at the same moment as another player does it on the opposite team.
• Cargo: Decreased time limit from 15 to 10 minutes if played in the Outer Rim playlist
• Power-ups: Fixed various issues with Power-ups being unreachable or blocked by the Environment.
• Spawns: Fixed player spawns across all modes on Ice Caves & Swamp Crash Site.
• Walker Assault: AT-AT health tweaks
– Sullust 31000 to 35000 = +12% Increase
– Jakku 35000 to 50000 = +30% Increase
– Hoth 30000 to 40000 = +30% Increase
– Endor 60000 to 80000 = +30% Increase
– Tatooine 33000 to 40000 = +20% Increase

Stats and Progression:
• Stats: Resolved an issue in which players didn’t get any stats after completing rounds of Hero Hunt in certain instances.
• Stats: Players should be able to observe all unlocked diorama figurines correctly when looking at another players profile in the social hub. Before only multiplayer based figurines would appear unlocked.
• Hutt Contracts: Some descriptions and criteria have been made clearer.
• Hutt Contracts: Updated the Criteria for DT-12, Relby-V10, and Scatter Gun to not require 15 kills in a round but rather 15 kills in total.
• Hutt Contracts: Unlocks obtained during a game round will now become instantly available and will not require the player to leave the server to access them.
• Diorama: Greedo Diorama criteria has been updated and now requires 7 unlocks. All players who have completed the 7 criteria pre-patch will have the diorama figurine automatically unlock next time they play and finish a round of multiplayer.
• Accomplishments: Changed the required amount of kills for the various weapon related accomplishment streaks from 10 kills to 7 kills.
• Scoring: Changed the term ”Killstreak bonus” to ”Combat Streak”
• Scoring: Increased various objective based scoring events and decreased various combat oriented scoring events.

Nästa Battlefield utannonseras 6 maj

Electronic Arts och Dice kommer att utannonsera nästa Battlefield den 6 maj. Klockan 22.00, svensk tid, kommer de att hålla en livestream på Battlefields officiella Twitch-kanal, där deras nya spel kommer att presenteras med en trailer.

Under livestreamen kommer Dice Lars Gustavsson och Aleksander Grøndal att både prata om Battlefield-seriens förflutna och framtid, och dessutom kommer de att svara på tittarfrågor.

Handlar det om Battlefield 5, ett nytt Bad Company eller något helt nytt? Er gissning är lika god som vår.

Stängda Mirror’s Edge Catalyst-betan får datum

Dice och Electronic Arts avslöjar datumet för den stängda Mirror’s Edge Catalyst-betan, och testversionen drar igång inom kort.

De första betatestarna kommer att kunna sätta tänderna i Faiths äventyr den 22 april, och dagen efter, den 23 april, är det dags för alla andra som har fått klartecken för att få delta i testversionen. Spelarna kommer att bli erbjudna flera uppdrag från huvudstoryn, och det kommer också att finnas en del sidouppdrag att sysselsätta sig med.

Mirror’s Edge Catalyst släpps till Playstation 4, Xbox One samt PC den 24 maj.

Nytt material till Star Wars Battlefront

Electronic Arts och Dice kommer snart att släppa en uppdatering till sitt Star Wars: Battlefront. I ett öppet meddelande skriver producenten Craig McLeod att spelarna kan vänta sig flera nyheter som ”kommer till Star Wars: Battlefront snart” och materialet lär släppas när som helst i och med att uppdateringen ska ske under våren.

McLeod lovar bland annat en överraskning för alla som bett om mer offline-material, och spelarna kommer att kunna delta i en hel del tidsexklusiva evenemang. Så här lyder hela meddelandet:

”To the Star Wars™ Battlefront™ community:
It’s been a busy 2016 for us so far, as we’ve been working on adding a lot of new, free* content to Star Wars Battlefront, while also launching the first expansion pack as part of Season Pass, Outer Rim. We’re excited to see that you’re enjoying the new maps we’ve added on Hoth, Tatooine, Sullust and Endor, that you’re out earning new weapons with Hutt Contracts, and for Outer Rim owners, that you’re taking advantage of the new heroes, Greedo and Nien Nunb. And as usual, we’re finding many highlights you’re sharing to be most impressive:

We are always listening to community feedback and working to improve the game, and are very excited about what’s to come. In the next few months all players can look forward to free* additions like:

-New In-Game Events – more double score weekends, community missions and Special Login Events are coming for players to earn more experience, credits and items.
-New Hutt Contracts – Unlock powerful Star Cards like the Berserker Trait, Bacta Bomb and Ion Neutralizer.
-More New Content – We also have a couple of surprises in store that we know our fans have been looking for, especially those who have been clamoring for ways to have more options to enjoy Star Wars Battlefront offline. More to come soon.
Specific for May the 4th – In celebration of Star Wars™ Day we have cool activities planned that we’ll announce soon.

This June, Season Pass holders will also receive our second digital expansion pack, Star Wars™ Battlefront™ Bespin. We’re taking players in and around Cloud City, with four new maps for all of our most popular modes. You’ll see AT-ATs in Cloud City, take to the skies in Fighter Squadron, and even spend time in a carbonite chamber. Of course, we’re also adding more blasters and Star Cards, a new game mode, and two new iconic characters we’re really excited about – Lando Calrissian and the cold-blooded bounty hunter, Dengar.

Speaking of heroes, we know they have been one of the things you most like about the game; we’re happy to confirm that there will be eight total heroes included in the Star Wars Battlefront Season Pass (which includes Greedo and Nien Nunb released with the Outer Rim pack) – two more each in both the Death Star expansion and our yet-to-be-revealed fourth expansion pack. More on the heroes to come this summer.

On behalf of our team at DICE, we look forward to seeing you on the battlefront soon! May the Force™ be with you!”

Mirror’s Edge: Catalyst – utvecklarna berättar om staden och narrativet

Den svenskladdade Electronic Arts-studion Dice har släppt en video där de berättar mer om Faiths kommande äventyr i Mirror’s Edge: Catalyst.

I videon berättar Dice om de visuella byggstenarna som sätter formar staden, och de delar också med sig av detaljer kring handlingen.

Mirror’s Edge: Catalyst släpps till Playstation 4, Xbox One och PC den 24 maj, och ni ser den färska videon nedan.

Utvecklardagbok för Mirror’s Edge Catalyst behandlar gameplay

Dice och Electronic Arts har publicerat en ny video för sitt Mirror’s Edge Catalyst. Det rör sig om en utvecklardagbok som kretsar kring spelets gameplay, och i jämförelse med originalet kommer vi att få se en hel del nyheter.

Mirror’s Edge Catalyst kommer bland annat att innehålla sidouppdrag, och det kommer dessutom att erbjuda ett betydligt friare upplägg. Dessutom kommer äventyrets musik att vara dynamisk på ett helt nytt sätt.

Star Wars: Battlefront – ny teaser-bild för Outer Rim

Star Wars: Battlefronts Season Pass har funnits tillgänglig sedan spelets lansering, men det var först nyligen som vi fick detaljer kring vad det skulle ge spelarna. Nu ger Electronic Arts och Dice en ny hint för det kommande DLC-paketet Outer Rim som släpps i mars.

DLC-paketen kommer bland annat att innehålla spelbara kartor på Sullust och Jabbas’s Palace, och nedan kan ni se en teaser-bild som publicerats på det officiella Star Wars: Battlefrontforumet.

star wars battlefront

Prisjägaren Greedo och rebellpiloten Nien Nunb inkluderas som nya hjältar?