Färsk trailer för Star Wars Battlefront: Ultimate Edition

Electronic Arts har släppt en färsk trailer för Star Wars Battlefront: Ultimate Edition.

Den nya utgåvan kommer paketerat med Star Wars Battlefronts fyra expansioner, samt det kommande materialet Rouge One.

Star Wars Battlefront: Ultimate Edition släpps imorgon, den 19 november, till Xbox One, PlayStation 4 samt PC, och ni ser den nya trailern nedan.

Annonser

Släpptrailern för Star Wars Battlefront-expansionen Bespin

Star Wars: Battlefront-expansionen Bespin närmar sig sin lansering, och nu levererar Electronic Arts släpptrailern.

Tilläggspaketet inkluderar nya vapen, hjältar, kartor och ‘star cards.’ Bland annat kommer spelarna att kunna axla rollen som den onda prisjägaren Dengar, och den legendariska smugglaren Lando Calrissian som gömmer ett antal olika trix i rockärmen.

Star Wars Battlefront-expansionen Bespin släpps den 21 juni till alla säsongspassägare, medan alla andra får vänta två veckor till.

Flyg X-Wing i Playstation VR-upplevelse

Electronic Arts och deras racingstudion Criterion arbetar med en Playstation VR-upplevelse som utspelar sig i Star Wars-universumet. Detta avslöjades precis under Sonys E3-anförande.

Vi fick också en försmak av vad som komma skall i en ny trailer, och spelaren kommer att få ratta en X-Wing med hjälp av Sonys kommande headset.

Ni ser de första spelsekvenserna nedan.

Star Wars Battlefront – testa Outer Rim gratis

Electronic Arts släppte lös det nedladdningsbara paketet Outer Rim till Star Wars: Battlefront under april. Det blev spelbart för säsongspassägare och dem som köpte DLC-paketet, men snart kommer alla att få chansen att testa materialet gratis.

Innan EA och Dice släpper lös nästa expansionspaket, som baseras på Bespins Cloud City, erbjuder de alla att testa Outer Rim mellan den 13 och 15 maj. Provperioden kommer att låta alla testa de nya spellägena och kartorna, men det finns några restriktioner.

Q.) Will I be able to unlock the Outer Rim Hutt Contracts?
A.) While you will be able to access the free Hutt Contract weapons, the Outer Rim specific weapons and Star Cards will only be accessible to our Season Pass and Star Wars Battlefront Outer Rim Digital Standalone Pass holders during the free trial event.

Q.) How many hours or days can I play the free trial?
A.) You will be able to log in and play the Star Wars Battlefront Outer Rim free trail content starting May 13th, 2016 thru May 15th,2016. After that time, you will need to own either the Season Pass or the Star Wars Battlefront Outer Rim Digital Standalone Pass to access the content.

Igår utannonserades Star Wars: Battlefront 2, och spelet kommer att släppas under 2017.

Källa: Star Wars EA

star wars battlefront

Star Wars Battlefront – över 14 miljoner sålda exemplar

Electronic Arts har presenterat sin senaste kvartalsrapport, och där berättar företaget att det Dice-utvecklade Star Wars: Battlefront nått en försäljningsmässigt imponerande milstolpe.

Över 14 miljoner exemplar såldes av Star Wars: Battlefront under sitt första finansår, och i kvartalsrapporten kan vi läsa att 15% av dessa är ”nya i Electronic Arts ekosystem.”

Dessutom spelas Battlefield-titlarna flitigt. Under det fjärde kvartalet körde drygt 9,4 miljoner unika spelare någon del i serien över nätet. Nu väntar vi förstås på Battlefield 1 som utannonserades här om dagen.

Star Wars Battlefront – majuppdateringen släppt

Electronic Arts och Dice har släppt lös den stora majuppdateringen för Star Wars: Battlefront, lagom passande till ”May the Fourth”-dagen.

Den här gången handlar det inte om några nya kartor eller spellägen som de tre tidigare stora uppdateringarna har gjort, utan istället får vi välkomna justeringar och balanseringar.

Nedan ser ni en lista över alla uppdateringar som majuppdateringen erbjuder.

General:
• Added a system which allow players to see if an enemy currently has a charge card active by adding an icon above the enemies’ health bar.
• PC: Made it so that combat roll triggers on press, and not on release.
• PC: Pressing enter will now open the chat channel.
• Vehicles: Resolved an issue which would make players invincible after attempting to enter a vehicle.
• Vehicles: A timer has been added to Imperials exiting vehicles. Before they could instantly leave certain vehicles.
• Vehicles: Increased the time to enter a speeder bike from 0.3 to 0.5s.
• Combat Roll: Performing a melee attack at the same time as a combat roll will no longer break the animation.
• Combat Roll: Resolved an issue in which players couldn’t see another player performing a combat roll.
• Combat Roll: There’s now a 1.5s cooldown.
• Deluxe Edition: Resolved an issue in which the upgraded version of Ion Torpedo was awarded instead of the regular version.
• General: Various tweaks to the auto balance and matchmaking systems.
• General: Updated various error messages used in game.
• General: Updated the localization to resolve various text bugs.
• General: Resolved various clipping issues.

Stability:
• Disconnect: Fixed an issue in which players were getting disconnected after observing another players profile in the social hub while playing In game.
• Disconnect: Pressing the up arrow in the private match lobby would cause players to disconnect to the menu if they hadn’t visited the game modes screen.
• Crash: The player will no longer crash when observing the Shadow Trooper diorama figurine.
• Crash: Resolved a rare crash issue which could occur if a player joined another server while waiting in the in-game lobby.
• Crash: Resolved a crash issue which could occur when reaching max rank and getting to the End of Round screen.

User Interface:
• UI: The issue with score and credits being displayed as 0 = 0, has been resolved. Now the correct amount of score and credits obtained will now be displayed in the End of Round flow.
• UI: Resolved an issue which would occur when a player is Rank 60, but the End of Round flow would display the rank as 59.This also resolves other various desync issues with stats.
• UI: Soldiers heads aren’t obstructed anymore in the appearance menu by the unlock price.
• UI: Removed a blur effect that was present over the soldier in the deployment screen on certain levels.
• UI: The kill card will now show which trait card the enemy currently has equipped.

Weapons and Star Cards
• Personal Shield: Players can now use the shield at the same time as the Jump pack.
• Personal Shield: Players can now swap weapons at the same time as the shield is active.
• Charge Cards: The duration timer would be decreased by half when standing close to the shipment in the game mode Extraction. Now it’s only the charge card cooldown that is decreased by half when standing close to the shipment.
• Dioxis Grenade: Added a new scoring event for when you deal damage.
• Dioxis Grenade: Now the player will not be able to inflict self-damage when throwing a Dioxis Grenade next to a vehicle and then entering it.
• Dioxis Grenade: Increased the inner radius from 3 to 4m.
• Dioxis Grenade: Increased damage ticks. Increased inner radius damage from 6 to 7. Outer radius damage increased from 4 to 5. A total of 12 health will be dealt each tick when standing in the inner radius.
• DLT-19X: Removed a moment penalty that would occur when zooming in.
• DT-12: Raised rate of fire from 180 to 220.
• Relby-V10: Raised max damage from 24 to 25.
• RT-97C: Lowered weapon sway, Min 0.25 to 0.2, Max 2 to 1.5.
• Blaster Cannon: Increased inner explosion radius from 1 to 1.5m and the outer explosion radius from 1.5 to 2.5m.
• Blaster Cannon: Increased explosion damage from 25 to 34.
• Active Cooling: Made the fields slightly wider to make it easier even on the harder levels
• Ion Detonator: Will explode on impact instead of after a delay.
• Ion Detonator: Lowered inner explosion radius from 6 to 2m and the outer explosion radius from 7 to 4m.
• Ion Detonator: Lowered the damage multiplier towards soldiers from 0.5X to 0.4X.

Heroes:
• UI: Hostile orbital strikes will no longer appear in the blue color while playing as a hero. Now a red color is used.
• Darth Vader: Players killed by Darth Vader’s deflection will now correctly see his image in the kill card.
• Darth Vader: Players who are currently being choked will not be able to interact with ingame objects, such as uplinks.
• Darth Vader: Increased the damage output on Darth Vader’s Force Choke ability. It also now removes the effect of Adrenaline Stim.
• Leia: Trooper Bane ability will now pass through shields.
• Greedo & Nien Nunb: Other players are now unable to spawn on them when they are being attacked.
• Greedo: Resolved an issue in the UI for the confidence ability which didn’t update correctly once the confidence decreases.
• Greedo: Changed Confidence 1 damage multiplier from 1.4 to 1.3. Confidence 2 damage multiplier from 1.9 to 1.7. Confidence 3 damage multiplier from 2.8 to 2.4
• Nien Nunb: Increased Proximity mine cooldown from 8 to 9s
• Nien Nunb: Decreased Rapid Pulse Canon damage multiplier to AT-AT from 150% to 100%
• Nien Nunb: Increased turret Lock Time from 0.8 to 1
• Nien Nunb: Increased Turret Unlocking Time from 0.2 to 0.25
• Nien Nunb: Decreased Augmented Turret damage from 22 to 20
• Nien Nunb: Decreased Turret damage from 15 to 14
• Luke: Increased Health from 925 to 1050
• Luke: Increased Blocking time from 4 to 6s

Game Modes:
• Outer Rim: Increased the frequency of Extraction being played in the Outer Rim playlist from 50% to 75%. Two rounds of Extraction will now be played every other round.
• Hero Hunt: Resolved the issues which allowed there to be two heroes at the same time.
• Hero Hunt: Resolved a rare issue in which the interface would not appear after spawning in as a Hero in Hero Hunt.
• Hero Hunt: Removed the hero selection wheel. Now only showing the score and appointing the top damage dealer to become the next hero.
• Heroes Vs Villains: Decreased rounds required to win from 5 to 3 rounds if played in the Outer Rim playlist
• Heroes Vs Villains: Decreased time until first round starts from 60 to 30 seconds
• Heroes Vs Villains: Decreased time between round end and next one begins from 30 to 10 seconds
• Fighter Squadron: Resolved an issue in which you could spawn in to a different vehicle type in Fighter Squadron if you deploy in exactly at the same moment as another player does it on the opposite team.
• Cargo: Decreased time limit from 15 to 10 minutes if played in the Outer Rim playlist
• Power-ups: Fixed various issues with Power-ups being unreachable or blocked by the Environment.
• Spawns: Fixed player spawns across all modes on Ice Caves & Swamp Crash Site.
• Walker Assault: AT-AT health tweaks
– Sullust 31000 to 35000 = +12% Increase
– Jakku 35000 to 50000 = +30% Increase
– Hoth 30000 to 40000 = +30% Increase
– Endor 60000 to 80000 = +30% Increase
– Tatooine 33000 to 40000 = +20% Increase

Stats and Progression:
• Stats: Resolved an issue in which players didn’t get any stats after completing rounds of Hero Hunt in certain instances.
• Stats: Players should be able to observe all unlocked diorama figurines correctly when looking at another players profile in the social hub. Before only multiplayer based figurines would appear unlocked.
• Hutt Contracts: Some descriptions and criteria have been made clearer.
• Hutt Contracts: Updated the Criteria for DT-12, Relby-V10, and Scatter Gun to not require 15 kills in a round but rather 15 kills in total.
• Hutt Contracts: Unlocks obtained during a game round will now become instantly available and will not require the player to leave the server to access them.
• Diorama: Greedo Diorama criteria has been updated and now requires 7 unlocks. All players who have completed the 7 criteria pre-patch will have the diorama figurine automatically unlock next time they play and finish a round of multiplayer.
• Accomplishments: Changed the required amount of kills for the various weapon related accomplishment streaks from 10 kills to 7 kills.
• Scoring: Changed the term ”Killstreak bonus” to ”Combat Streak”
• Scoring: Increased various objective based scoring events and decreased various combat oriented scoring events.

Nytt material till Star Wars Battlefront

Electronic Arts och Dice kommer snart att släppa en uppdatering till sitt Star Wars: Battlefront. I ett öppet meddelande skriver producenten Craig McLeod att spelarna kan vänta sig flera nyheter som ”kommer till Star Wars: Battlefront snart” och materialet lär släppas när som helst i och med att uppdateringen ska ske under våren.

McLeod lovar bland annat en överraskning för alla som bett om mer offline-material, och spelarna kommer att kunna delta i en hel del tidsexklusiva evenemang. Så här lyder hela meddelandet:

”To the Star Wars™ Battlefront™ community:
It’s been a busy 2016 for us so far, as we’ve been working on adding a lot of new, free* content to Star Wars Battlefront, while also launching the first expansion pack as part of Season Pass, Outer Rim. We’re excited to see that you’re enjoying the new maps we’ve added on Hoth, Tatooine, Sullust and Endor, that you’re out earning new weapons with Hutt Contracts, and for Outer Rim owners, that you’re taking advantage of the new heroes, Greedo and Nien Nunb. And as usual, we’re finding many highlights you’re sharing to be most impressive:

We are always listening to community feedback and working to improve the game, and are very excited about what’s to come. In the next few months all players can look forward to free* additions like:

-New In-Game Events – more double score weekends, community missions and Special Login Events are coming for players to earn more experience, credits and items.
-New Hutt Contracts – Unlock powerful Star Cards like the Berserker Trait, Bacta Bomb and Ion Neutralizer.
-More New Content – We also have a couple of surprises in store that we know our fans have been looking for, especially those who have been clamoring for ways to have more options to enjoy Star Wars Battlefront offline. More to come soon.
Specific for May the 4th – In celebration of Star Wars™ Day we have cool activities planned that we’ll announce soon.

This June, Season Pass holders will also receive our second digital expansion pack, Star Wars™ Battlefront™ Bespin. We’re taking players in and around Cloud City, with four new maps for all of our most popular modes. You’ll see AT-ATs in Cloud City, take to the skies in Fighter Squadron, and even spend time in a carbonite chamber. Of course, we’re also adding more blasters and Star Cards, a new game mode, and two new iconic characters we’re really excited about – Lando Calrissian and the cold-blooded bounty hunter, Dengar.

Speaking of heroes, we know they have been one of the things you most like about the game; we’re happy to confirm that there will be eight total heroes included in the Star Wars Battlefront Season Pass (which includes Greedo and Nien Nunb released with the Outer Rim pack) – two more each in both the Death Star expansion and our yet-to-be-revealed fourth expansion pack. More on the heroes to come this summer.

On behalf of our team at DICE, we look forward to seeing you on the battlefront soon! May the Force™ be with you!”

Veckans nyhet – handlar om Star Wars Battlefront

Electronic Arts och Dice onlineskjutare Star Wars: Battlefront har funnits på marknaden ett tag nu, och i veckan släpptes en färsk uppdatering. Detta resulterade i den förra veckans mest lästa nyhet här på PlayZine.

Uppdateringen levererades bland annat med den nya kartan ‘Twilight’ vilket utspelar sig på planeten Hoth nattetid. Dessutom utökades Survival-läget med uppdraget ‘Survival in the Ice Caves.’

Alla noteringar kring Star Wars: Battlefront-uppdateringen hittar ni via länken ovan.

Star Wars: Battlefront – ny teaser-bild för Outer Rim

Star Wars: Battlefronts Season Pass har funnits tillgänglig sedan spelets lansering, men det var först nyligen som vi fick detaljer kring vad det skulle ge spelarna. Nu ger Electronic Arts och Dice en ny hint för det kommande DLC-paketet Outer Rim som släpps i mars.

DLC-paketen kommer bland annat att innehålla spelbara kartor på Sullust och Jabbas’s Palace, och nedan kan ni se en teaser-bild som publicerats på det officiella Star Wars: Battlefrontforumet.

star wars battlefront

Prisjägaren Greedo och rebellpiloten Nien Nunb inkluderas som nya hjältar?

Star Wars: Battlefront – februariuppdateringen är här

Spelarna har kunnat slåss i en galax långt, långt bort ett bra tag i Star Wars: Battlefront, och nu släpper Dice nytt material till sin onlinefokuserade rymdskjutare.

Den nya uppdateringen lotsas ut till samtliga versioner av Star Wars: Battlefront, och medan patchen implementeras kan servrarna ligga nere ett tag. Vi får bland annat den nya kartan ‘Twilight’ som utspelar sig under nattetid på planeten Hoth, och dessutom utökas Survival-läget med uppdraget ‘Survival in the Ice Caves.’

Vi får också ett nytt filter som som kan justera det visuella stilen och uppdateringen kommer även med en hel del balansjusteringar.

Nedan kan ni kika på alla detaljer för uppdateringen, som blev tillgänglig via Star Wars: Battlefronts officiella forum.

Additional Content/Functionality

  • General: Jakku DLC Content is being patched into the game, downloading it separately via platform storefronts is no longer required and can be deleted from your hard drives
  • New Map: Twilight on Hoth added to Walker Assault, Supremacy, Turning Point, Blast, Fighter Squadron, Drop Zone, and Heroes vs. Villains
  • New Mission: Survival in the Ice Caves added to Survival Missions
  • Turning Point: Jundland Wastes, Forest of Endor, Outpost Beta, and SoroSuub Centroplex maps added to the playlist
  • Attract Mode: GNK Droid added – GONK!
  • Settings: Turning off music in the Sound menu now turns off music everywhere in the game
  • Settings: Added a Film Grain setting slider in the Video menu
  • Credits: Updated Game Credits list

Weapon and Star Card Changes

  • Primary Weapons: Damage against air vehicles increased by 10%
  • Bowcaster: Explosion damage increased from 10 to 15 per projectile and explosion radius decreased from 3 to 2.5m
  • Bowcaster: Full charge direct hit from 20 to 40 per projectile and a normal direct hit increased from 20 to 30 per projectile
  • Barrage: Damage increased from 50 to 55
  • Barrage: Cooldown reduced from 40 to 35s (normal) and from 35 to 30s (upgraded)
  • Barrage: First volley of grenades no longer disappear if the user uses the Refresh Power-up and then fires a second volley
  • Homing Shot: Lock time decreased from 1.5 to 1.2s
  • Homing Shot: Players in the AT-GAR turret now receive on-screen notification when locked on
  • ION Torpedo: Speed increased from 350 to 380m/s and turning angle increased from 120 to 125 in order to more easily hit air vehicles
  • Pulse Rifle: Movement speed while aiming decreased by 30%
  • Tusken Cycler Rifle: Movement speed while aiming increased by 40%
  • Tusken Cycler Rifle: Bullet speed increased from 300 to 450m/s
  • Orbital Strike: Fixed bug where it sometimes would not trigger on button press

Vehicle changes

  • A-Wing: Increased hit box size
  • A-Wing: Now properly takes damage when colliding with an AT-ST while having the Shield active
  • Slave I: Players can now see the Shield icon on Rebel vehicles when a Shield is active
  • AT-ST: T-47 Airspeeder kills with a missle while firing the primary cannons at the same time now properly awards a kill (previously registered as a suicide)
  • AT-AT: Fixed bug where the Orbital Strike ability would sometimes not have the aiming reticle move
  • T-47 Airspeeder: Players will no longer receive an out of bounds message on Graveyard of Giants during Turning Point when a control point is captured

Multiplayer Game Mode Changes

  • General: Pre-Round timer lowered from 30s to 20s
  • Walker Assault: Fixed Power-up spawns on SoroSuub Centroplex
  • Walker Assault: AT-AT health increased by 18% on Outpost Beta, 8% on Jundland Wastes, 20% on Forest of Endor, 4% on SoroSuub Centroplex, and 5% on Graveyard of Giants
  • Walker Assault: Spawning as an Imperial Hero after the AT-ATs just pass the second set of uplinks no longer despawns one of the AT-ATs
  • Walker Assault: The second AT-AT no longer bumps into the wreckage of the other on SoroSuub Centroplex when the first AT-AT is destroyed during the first Uplink
  • Droid Run: Correct Objective Notification is now displayed to all players if someone is killed while trying to claim the Droid
  • Droid Run: Improved spawn zones on Dune Sea Exchange
  • Supremacy: Fixed Power-up spawns on Jundland Wastes, Forest of Endor, and SoroSuub Centroplex
  • Supremacy: Improved spawn zones on Jundland Wastes, Outpost Beta, and Forest of Endor
  • Heroes vs. Villains: Planted turrets on Dune Sea Exchange will now disappear in-between rounds
  • Hero Hunt: Improved spawn zones on Ice Caves
  • Fighter Squadron: Players are now protected while spawning on Graveyard of Giants

Mission Changes

  • General: Both players will now properly see Charge Card pick-ups if Player One is using a 3rd Star Card Hand without a Charge Card
  • General: Player 2’s changes to control settings no longer update Player 1’s controls when playing Split-Screen
  • Battle: Fixed AI Spawn issues on Tatooine
  • Survival: Wave 10 on Sullust will now always spawn if the player / co-op team dies and restarts the round or if a player picks up a Collectible during the Wave 9 transition
  • Survival: Partner spawns on Sullust will no longer fail if the currently alive player is in a confined area
  • Survival: Co-Op players can now unlock the “Complete on Hard Difficulty without spending a life” if one player dies and then waits until the other player completes the wave so they get a free respawn

Hero changes

  • General: Heroes no longer get stuck in a stunned animation state
  • Princess Leia: Endor outfit updated – Congrats on completing the Lead the Rebellion challenge!
  • Princess Leia: Trooper Bane now only knocks back primary target, not nearby enemies
  • Luke Skywalker: Increased Saber Rush’s damage against other Heroes from 2% to 6-8%
  • Luke Skywalker: Lightsaber swing hit radius is reduced from 0.3 to 0.25m
  • Han Solo: Zooming in no longer sometimes displays a gun scope
  • Emperor Palpatine’s Shocktroopers: Modified primary weapon damage to match Leia’s Honor Guards’ primary weapon damage over time

Misc. Bug fixes

  • General: Lighting, textures, audio, user interface, text, and collision fixes
  • Controls: Legacy control schemes have had their layouts more clearly defined
  • Colorblind: Enemy players highlighted with Scan Pulse now have the correct Deuteranopia or Protanopia settings on Graveyard of Giants and Goazan Badlands
  • PC only: Fixed a bug where a player would lose functionality with an Xbox 360 controller after inviting a player to a Private Match and then starting the game
  • PC only: Air vehicle sensitivity lowered from 0.9 to 0.45 for easier mouse control
  • Achievements / Trophies: Updated text on “Impressive. Most Impressive.” and “Survivor” to clarify the requirements
  • Achievements / Trophies: “Playing the Objective” now properly awarded